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Call of Quack
Project type
Game Development Project
Date
October to December 2024
Location
University of Baltimore
Call of Quack is a humorous action-adventure game developed by myself and my two colleagues Fernando Guiterrez and Imani M. that involves the player playing as a duck. In this game, you must fly across many different areas without being shot down out of the sky by Hunters.
In this project I was in charge of making these systems:
UI
Menu Screens
Health Bar
Player State Machine & Controller and Terrain
Assisting with Projectile/Hunter Logic
The hardest part of this project was creating my first State Machine without previous experience. I was thankfully able to create a relatively simple one in a single script but since then, I've been able to expand my own knowledge on them. So looking back on this project, I appreciate this as a great opener to greater backend game programming.
Here is the Itch.io for it!
https://johnisdecent.itch.io/call-of-quack







